Inst4DGS: Instance-Decomposed 4D Gaussian Splatting with Multi-Video Label Permutation Learning
arXiv cs.CV / 3/20/2026
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Key Points
- Inst4DGS introduces an instance-decomposed 4D Gaussian Splatting framework with long-horizon per-Gaussian trajectories for dynamic scenes.
- It tackles inconsistent instance labels across independently segmented multi-view videos by learning cross-video matches with per-video label-permutation latents and a differentiable Sinkhorn layer, enabling consistent identity preservation.
- The approach uses instance-decomposed motion scaffolds that provide low-dimensional motion bases per object to support long-horizon trajectory optimization.
- Experimental results on the Panoptic Studio and Neural3DV datasets show state-of-the-art rendering and segmentation quality, including PSNR improvements from 26.10 to 28.36 and instance mIoU from 0.6310 to 0.9129.
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