SpectralSplat: Appearance-Disentangled Feed-Forward Gaussian Splatting for Driving Scenes
arXiv cs.CV / 4/7/2026
📰 NewsSignals & Early TrendsIdeas & Deep AnalysisModels & Research
Key Points
- SpectralSplat addresses a key limitation of feed-forward 3D Gaussian Splatting for driving scenes by disentangling scene geometry from transient appearance factors like lighting, weather, and time of day.
- The method predicts color via two streams—an appearance-agnostic base and an appearance-conditioned adapted stream—both produced by a shared MLP using a global appearance embedding from DINOv2 features.
- To train effective disentanglement, it uses paired observations synthesized by a hybrid relighting pipeline that combines physics-based intrinsic decomposition with diffusion-based generative refinement.
- It introduces an appearance-adaptable temporal history that stores appearance-agnostic features, allowing accumulated Gaussians to be re-rendered under arbitrary target appearances while maintaining temporal consistency.
- Experiments indicate SpectralSplat retains the reconstruction quality of the underlying Gaussian Splatting backbone while enabling controllable appearance transfer and consistent relighting across driving sequences.
Related Articles

Black Hat Asia
AI Business

OpenAI's pricing is about to change — here's why local AI matters more than ever
Dev.to

Google AI Tells Users to Put Glue on Their Pizza!
Dev.to

Big Tech firms are accelerating AI investments and integration, while regulators and companies focus on safety and responsible adoption.
Dev.to

Could it be that this take is not too far fetched?
Reddit r/LocalLLaMA