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Future Sony PlayStation games will use AI to imagine new frames

The Verge / 3/21/2026

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Key Points

  • Mark Cerny indicated that ML-based frame generation technology is coming to PlayStation platforms in the future.
  • The technique would let the console imagine new frames between rendered ones to smooth perceived image quality, potentially trading off some lag.
  • This concept mirrors PC frame-generation approaches sometimes labeled as 'fake frames' by critics.
  • It is unclear whether this would appear on the PS5 Pro or future hardware, even as PS5 Pro has recently received AI upscaling upgrades (PSSR).
  • The Verge provides a full story for more details.

Mark Cerny, the lead architect of the PlayStation 5 and PS5 Pro, told Digital Foundry that ML-based frame generation tech is coming to "PlayStation platforms" in the future, letting the game console use AI to imagine new frames between the ones it's actually rendering, which can create smoother perceived image quality while (typically) introducing some amount of lag. At least, that's how it works on PCs, where critics call them "fake frames."

It's not clear whether Cerny means he'll bring it to the PS5 Pro, which just got better AI upscaling with an upgraded PlayStation Spectral Super Resolution (PSSR) technique, or whether it'll have to w …

Read the full story at The Verge.