Semantic Zone-Based Map Management for Stable AI-Integrated Mobile Robots

arXiv cs.RO / 4/1/2026

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Key Points

  • The paper addresses a practical deployment problem for AI-integrated mobile robots: dense 3D maps and heavy LLM/VLM components often exceed edge-memory budgets, causing keyframe loading delays that destabilize localization and disrupt model performance.
  • It proposes semantic zone-based map management by assigning keyframes to indoor semantic regions (such as rooms and corridors) and prioritizing zone-relevant map content under memory constraints.
  • The approach reduces keyframe load/unload frequency and memory usage, improving operational stability when running SLAM together with VLM/LLM workloads.
  • Experiments in large-scale simulated indoor environments and on an NVIDIA Jetson Orin Nano show improved performance over geometric map management: +3.3 tokens/s throughput and -21.7% latency using Qwen3.5:0.8b.
  • Unlike the geometric strategy—which can fail with out-of-memory errors and stalled execution under memory pressure—the semantic approach avoids these issues and preserves localization stability for robust VLM operation.

Abstract

Recent advances in large AI models (VLMs and LLMs) and joint use of the 3D dense maps, enable mobile robots to provide more powerful and interactive services grounded in rich spatial context. However, deploying both heavy AI models and dense maps on edge robots is challenging under strict memory budgets. When the memory budget is exceeded, required keyframes may not be loaded in time, which can degrade the stability of position estimation and interfering model performance. We proposes a semantic zone-based map management approach to stabilize dense-map utilization under memory constraints. We associate keyframes with semantic indoor regions (e.g., rooms and corridors) and keyframe management at the semantic zone level prioritizes spatially relevant map content while respecting memory constraints. This reduces keyframe loading and unloading frequency and memory usage. We evaluate the proposed approach in large-scale simulated indoor environments and on an NVIDIA Jetson Orin Nano under concurrent SLAM-VLM execution. With Qwen3.5:0.8b, the proposed method improves throughput by 3.3 tokens/s and reduces latency by 21.7% relative to a geometric map-management strategy. Furthermore, while the geometric strategy suffers from out-of-memory failures and stalled execution under memory pressure, the proposed method eliminates both issues, preserving localization stability and enabling robust VLM operation. These results demonstrate that the proposed approach enables efficient dense map utilization for memory constrained, AI-integrated mobile robots. Code is available at: https://github.com/huichangs/rtabmap/tree/segment

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