Scene Representation using 360{\deg} Saliency Graph and its Application in Vision-based Indoor Navigation
arXiv cs.CV / 3/24/2026
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Key Points
- The paper introduces a novel 360° saliency graph scene representation that explicitly encodes visual, contextual, semantic, and geometric information as graph nodes, edges, edge weights, and angular positions.
- The proposed representation is designed to be robust to common indoor challenges such as view changes, varied illumination, occlusions, and shadows, addressing weaknesses in prior scene representations.
- It demonstrates an end-to-end application to vision-based indoor navigation by first localizing a query scene within a topological map and then estimating next movement directions toward a destination.
- Experiments on 360° scene data show improved scene localization and navigation performance compared with existing navigation methods that rely on less informative scene representations.
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