HGGT: Robust and Flexible 3D Hand Mesh Reconstruction from Uncalibrated Images
arXiv cs.CV / 3/26/2026
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Key Points
- The paper tackles high-fidelity 3D hand mesh reconstruction from images while targeting deployment flexibility without requiring calibrated camera setups.
- It addresses the tradeoff between single-view methods (which struggle with depth ambiguity and occlusions) and multi-view calibrated systems (which are less usable in real-world settings).
- The authors propose a feed-forward architecture that jointly infers 3D hand meshes and camera poses from uncalibrated, arbitrary views.
- The method is motivated by 3D foundation-model ideas that learn explicit geometry from visual data, reformulating reconstruction as a visual-geometry grounded task.
- Experiments report state-of-the-art performance on benchmarks and strong generalization to uncalibrated, in-the-wild scenarios, with a public project page provided.
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