FLASH: Fast Learning via GPU-Accelerated Simulation for High-Fidelity Deformable Manipulation in Minutes
arXiv cs.RO / 4/21/2026
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Key Points
- The paper introduces FLASH, a GPU-native simulation framework aimed at accelerating contact-rich deformable object manipulation, a major bottleneck for current soft-material robotics learning.
- FLASH is built around an accurate NCP-based solver with carefully enforced contact and deformation constraints, redesigned specifically for fine-grained GPU parallelism rather than merely porting existing GPU-less SIMD-style solvers.
- The system reportedly scales to more than 3 million degrees of freedom while running at 30 FPS on a single RTX 5090, maintaining physical interaction accuracy.
- Policies trained only on FLASH-generated synthetic data in minutes are claimed to achieve robust zero-shot sim-to-real transfer on real robots, including tasks like towel folding and garment folding without any real-world demonstrations.
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