ELoG-GS: Dual-Branch Gaussian Splatting with Luminance-Guided Enhancement for Extreme Low-light 3D Reconstruction
arXiv cs.CV / 4/15/2026
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Key Points
- The paper introduces ELoG-GS, a dual-branch Gaussian Splatting pipeline designed for extreme low-light multi-view 3D restoration and reconstruction in NTIRE 2026 Track 1.
- It combines learning-based point cloud initialization with luminance-guided color enhancement to stabilize Gaussian Splatting and improve photorealism under severe degradation.
- The method uses geometry-aware initialization and photometric adaptation strategies to enhance both geometric consistency and visual fidelity.
- Experiments on the NTIRE Track 1 benchmark report substantial improvements over baselines, with leaderboard results of PSNR 18.6626 and SSIM 0.6855.
- The authors provide released code via a public GitHub repository to support reproduction and practical use of the proposed approach.




