Feed-Forward 3D Scene Modeling: A Problem-Driven Perspective
arXiv cs.CV / 4/16/2026
💬 OpinionIdeas & Deep AnalysisModels & Research
Key Points
- The article surveys feed-forward 3D scene modeling methods that reconstruct 3D representations from 2D inputs in a single forward pass, aiming to overcome the slow optimization and limited scalability of traditional per-scene approaches.
- It argues that, despite different geometric output formats (e.g., implicit fields vs. explicit primitives), recent feed-forward methods often share common architectural patterns such as image feature backbones, multi-view fusion, and geometry-aware components.
- The survey introduces a new, representation-agnostic taxonomy that organizes the research into five problem-driven directions: feature enhancement, geometry awareness, model efficiency, augmentation strategies, and temporal-aware models.
- To ground the taxonomy empirically, it reviews benchmarks and datasets and discusses standardized evaluation practices, alongside categorizing real-world applications for feed-forward 3D models.
- It concludes by outlining open challenges and future directions, including scalability, stronger evaluation standards, and broader “world modeling” capabilities.
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