Benchmarking and Improving GUI Agents in High-Dynamic Environments
arXiv cs.CV / 4/29/2026
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Key Points
- The paper argues that prior GUI agents mostly rely on single-screenshot decision-making, which can fail in high-dynamic interfaces by yielding partially or even unobservable decision processes.
- It introduces DynamicGUIBench, an online benchmark covering 10 GUI applications with interaction scenarios where crucial interface elements change significantly between actions.
- It proposes DynamicUI, an agent that uses screen-recording videos and leverages a dynamic perceiver to select salient frames, producing context-aware captions from clustered video segments.
- DynamicUI further refines its internal reasoning using an action-conditioned filtering strategy to reduce thought-action inconsistencies and redundancy, and uses a reflection module to provide guidance for subsequent actions.
- Experiments show DynamicUI substantially improves performance on the newly introduced dynamic benchmark while remaining competitive on other public GUI benchmarks.
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