Improving Human Performance with Value-Aware Interventions: A Case Study in Chess
arXiv cs.AI / 4/17/2026
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Key Points
- The paper tackles a key challenge in AI-assisted sequential decision-making: deciding when and how an assistant should intervene in human actions.
- It introduces “value-aware interventions” based on reinforcement learning principles, showing that mismatches between what a (human) suboptimal policy does and what would maximize immediate reward plus next-state value signal good intervention opportunities.
- The authors model intervention as an MDP with an intervention budget, deriving an optimal single-intervention strategy and an approximate method for multiple interventions that ranks actions by the size of the policy-value discrepancy.
- Evaluations in chess—using learned models of human behavior from large-scale gameplay data—show simulation gains over interventions that rely on the strongest engine (Stockfish) across many settings.
- A within-subject study with 20 players across 600 games finds the interventions significantly help low- and mid-skill players while performing comparably to expert-engine interventions for high-skill players.
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