Residual Gaussian Splatting for Ultra Sparse-View CBCT Reconstruction
arXiv cs.CV / 5/1/2026
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Key Points
- The paper addresses an issue in cone-beam CT reconstruction using 3D Gaussian splatting: under ultra sparse-view data, photometric optimization shows spectral bias that causes over-smoothing and loss of high-frequency anatomical details.
- It proposes Residual Gaussian Splatting (RGS), combining wavelet multi-resolution analysis with 3DGS while handling the mismatch between physical non-negativity of X-ray attenuation and the bipolar nature of wavelet coefficients.
- RGS uses a spectrally decoupled Gaussian representation that decomposes the volumetric field into a geometric base component and a residual detail component to turn high-frequency fitting into physically consistent residual compensation.
- The method includes a spectral-spatial collaborative optimization strategy to coordinate geometric anchoring and texture refinement while preventing spectral cross-talk.
- Experiments on clinical datasets show RGS improves visual fidelity, better preserving details in complex trabecular and vascular structures while suppressing artifacts compared with existing neural rendering baselines.
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