VGGT-SLAM++
arXiv cs.CV / 4/9/2026
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Key Points
- The paper introduces VGGT-SLAM++, a complete visual SLAM system that uses geometry-rich outputs from the Visual Geometry Grounded Transformer (VGGT) to improve odometry and mapping performance.
- Its pipeline combines a transformer-based visual odometry front-end with Sim(3) solving, a DEM-based graph construction module, and a back-end designed to restore high-cadence local bundle adjustment (LBA) for better trajectory stability.
- VGGT-SLAM++ builds dense planar-canonical digital elevation maps per VGGT submap, patches them, and uses DINOv2 embeddings plus visual place recognition (VPR) to integrate submaps into a covisibility graph.
- By retrieving spatial neighbors within a covisibility window, it triggers frequent local optimization that substantially reduces short-horizon pose drift and improves graph convergence while keeping memory usage bounded.
- Experiments on standard SLAM benchmarks report state-of-the-art accuracy, faster convergence, and maintained global consistency using compact DEM tiles and sublinear retrieval.
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