GenSmoke-GS: A Multi-Stage Method for Novel View Synthesis from Smoke-Degraded Images Using a Generative Model

arXiv cs.CV / 4/6/2026

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Key Points

  • The paper presents GenSmoke-GS, a multi-stage pipeline for novel view synthesis using smoke-degraded images in the NTIRE 2026 3D Restoration and Reconstruction (3DRR) Challenge Track 2.
  • It improves cross-view rendering consistency under smoke by combining image restoration, dehazing, MLLM-based enhancement, and a 3DGS-MCMC optimization step followed by averaging over repeated runs.
  • The approach is designed to boost visibility prior to rendering while limiting unwanted changes to scene content across input views.
  • Experiments on the challenge benchmark show better quantitative metrics and improved visual quality versus the provided baselines.
  • GenSmoke-GS’s effectiveness is reflected by a top finish (1st of 14 participants) in the competition’s Track 2, and the authors provide code on GitHub.

Abstract

This paper describes our method for Track 2 of the NTIRE 2026 3D Restoration and Reconstruction (3DRR) Challenge on smoke-degraded images. In this task, smoke reduces image visibility and weakens the cross-view consistency required by scene optimization and rendering. We address this problem with a multi-stage pipeline consisting of image restoration, dehazing, MLLM-based enhancement, 3DGS-MCMC optimization, and averaging over repeated runs. The main purpose of the pipeline is to improve visibility before rendering while limiting scene-content changes across input views. Experimental results on the challenge benchmark show improved quantitative performance and better visual quality than the provided baselines. The code is available at https://github.com/plbbl/GenSmoke-GS. Our method achieved a ranking of 1 out of 14 participants in Track 2 of the NTIRE 3DRR Challenge, as reported on the official competition website: https://www.codabench.org/competitions/13993/#/results-tab.