asRoBallet: Closing the Sim2Real Gap via Friction-Aware Reinforcement Learning for Underactuated Spherical Dynamics
arXiv cs.RO / 4/29/2026
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Key Points
- The paper introduces asRoBallet, claiming the first successful reinforcement learning deployment on humanoid ballbot hardware, targeting the long-standing Sim2Real “reality gap” from imperfect friction and contact modeling.
- It argues that prior work enabled 3D balancing with LQR/MPC, but RL-to-hardware is blocked by missing contact dynamics, actuator latency/jitter, and the need for safe exploration on real systems.
- To address this, the authors build a high-fidelity MuJoCo simulation that explicitly models ETH-type omni-wheel roller mechanics, including parasitic vibrations and contact discontinuities.
- They develop a Friction-Aware RL framework designed to achieve zero-shot Sim2Real transfer by learning coupled friction effects across wheel–sphere and sphere–ground interfaces.
- The system is also supported by a cost-conscious robot design (subtractive reconfiguration from an overconstrained quadruped) and an iOS-based low-latency control ecosystem for intuitive operator-driven expressive maneuvers.
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