In Depth We Trust: Reliable Monocular Depth Supervision for Gaussian Splatting
arXiv cs.CV / 4/8/2026
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Key Points
- The paper proposes a reliable way to use monocular depth priors to improve 3D Gaussian Splatting (GS) rendering, addressing issues like scale ambiguity, multi-view inconsistency, and local geometric errors from monocular depth models.
- It introduces a training framework that incorporates scale-ambiguous and noisy depth priors into geometric supervision, emphasizing learning from weakly aligned depth variations.
- The method includes an approach to identify ill-posed geometry so that monocular depth regularization is applied selectively, limiting the spread of depth inaccuracies into well-reconstructed 3D regions.
- Experiments across multiple datasets report consistent gains in geometric accuracy and improved rendering quality across different GS variants and different monocular depth backbones.
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