Accurate Point Measurement in 3DGS -- A New Alternative to Traditional Stereoscopic-View Based Measurements

arXiv cs.CV / 3/27/2026

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Key Points

  • 3D Gaussian Splatting(3DGS)のレンダリング能力を、従来の立体視(ステレオ)ベース測定の代替として活用し、複数ビューの同一点をピッキングして三角測量により3D点計測を行う手法を提案しています。
  • 既存の測定が不完全で不正確になりがちな3Dメッシュへの直接ピッキングや、要求の高いステレオワークステーション前提だった点を、ユーザが3DGS上で直感的に操作できる形で軽量化しています。
  • 二視点に限らず三つ以上のビューで交差(multi-view intersection)できるため、測定精度の向上が期待できるとしています。
  • UAVデータセットでの実装PoCにより、良好な点ではRMSE 1〜2cm、薄い構造ではメッシュ法の0.062mに対して0.037mへ改善、シャープコーナーではメッシュ法が失敗するケースでも0.013m RMSEで計測できたと報告しています。
  • WebベースのアプリとGitHubでコード公開があり、標準的なハードウェアで従来手法に匹敵、あるいは上回る精度を狙えることを示しています。

Abstract

3D Gaussian Splatting (3DGS) has revolutionized real-time rendering with its state-of-the-art novel view synthesis, but its utility for accurate geometric measurement remains underutilized. Compared to multi-view stereo (MVS) point clouds or meshes, 3DGS rendered views present superior visual quality and completeness. However, current point measurement methods still rely on demanding stereoscopic workstations or direct picking on often-incomplete and inaccurate 3D meshes. As a novel view synthesizer, 3DGS renders exact source views and smoothly interpolates in-between views. This allows users to intuitively pick congruent points across different views while operating 3DGS models. By triangulating these congruent points, one can precisely generate 3D point measurements. This approach mimics traditional stereoscopic measurement but is significantly less demanding: it requires neither a stereo workstation nor specialized operator stereoscopic capability. Furthermore, it enables multi-view intersection (more than two views) for higher measurement accuracy. We implemented a web-based application to demonstrate this proof-of-concept (PoC). Using several UAV aerial datasets, we show this PoC allows users to successfully perform highly accurate point measurements, achieving accuracy matching or exceeding traditional stereoscopic methods on standard hardware. Specifically, our approach significantly outperforms direct mesh-based measurements. Quantitatively, our method achieves RMSEs in the 1-2 cm range on well-defined points. More critically, on challenging thin structures where mesh-based RMSE was 0.062 m, our method achieved 0.037 m. On sharp corners poorly reconstructed in the mesh, our method successfully measured all points with a 0.013 m RMSE, whereas the mesh method failed entirely. Code is available at: https://github.com/GDAOSU/3dgs_measurement_tool.