Terra: Hierarchical Terrain-Aware 3D Scene Graph for Task-Agnostic Outdoor Mapping

arXiv cs.RO / 4/6/2026

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Key Points

  • The paper introduces Terra, a hierarchical, terrain-aware 3D scene graph method for outdoor robotic mapping that aims to support high-level reasoning beyond purely geometric maps.
  • Terra combines indoor 3D scene graph (3DSG) techniques with outdoor geometric mapping and terrain-aware reasoning to produce terrain-aware place nodes and hierarchically organized regions.
  • The approach generates a task-agnostic, metric-semantic sparse map and then constructs a 3DSG from it for downstream planning tasks.
  • Evaluation results show Terra matches state-of-the-art camera-based 3DSG methods for object retrieval, outperforms them for region classification, and remains memory efficient.
  • The authors demonstrate effectiveness across multiple robotic tasks, including object retrieval and region monitoring, in both simulation and real-world settings.

Abstract

Outdoor intelligent autonomous robotic operation relies on a sufficiently expressive map of the environment. Classical geometric mapping methods retain essential structural environment information, but lack a semantic understanding and organization to allow high-level robotic reasoning. 3D scene graphs (3DSGs) address this limitation by integrating geometric, topological, and semantic relationships into a multi-level graph-based map. Outdoor autonomous operations commonly rely on terrain information either due to task-dependence or the traversability of the robotic platform. We propose a novel approach that combines indoor 3DSG techniques with standard outdoor geometric mapping and terrain-aware reasoning, producing terrain-aware place nodes and hierarchically organized regions for outdoor environments. Our method generates a task-agnostic metric-semantic sparse map and constructs a 3DSG from this map for downstream planning tasks, all while remaining lightweight for autonomous robotic operation. Our thorough evaluation demonstrates our 3DSG method performs on par with state-of-the-art camera-based 3DSG methods in object retrieval and surpasses them in region classification while remaining memory efficient. We demonstrate its effectiveness in diverse robotic tasks of object retrieval and region monitoring in both simulation and real-world environments.