Compact Keyframe-Optimized Multi-Agent Gaussian Splatting SLAM
arXiv cs.RO / 4/2/2026
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Key Points
- The paper introduces a compact, keyframe-optimized multi-agent RGB-D Gaussian Splatting SLAM framework aimed at enabling efficient 3D mapping and map exchange over limited-bandwidth communication links.
- It reduces communication load by adding a compaction step that removes redundant 3D Gaussians without degrading rendering quality.
- For loop closure, the method performs centralized loop-closure computation without needing an initial guess, supporting two operation modes: rendered-depth only and camera-depth (with lightweight depth images).
- In the camera-depth mode, additional Gaussian pruning improves registration accuracy while further cutting transmitted data.
- Experiments on synthetic and real-world datasets show a reported 85–95% reduction in transmitted data versus prior state-of-the-art methods, with code released publicly.
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