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X-GS: An Extensible Open Framework Unifying 3DGS Architectures with Downstream Multimodal Models

arXiv cs.CL / 3/11/2026

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Key Points

  • X-GS is an extensible open framework that unifies various 3D Gaussian Splatting (3DGS) architectures, enabling real-time 3DGS-based online SLAM enriched with semantic understanding.
  • The framework's core pipeline, X-GS-Perceiver, processes unposed RGB or RGB-D video streams to optimize geometry and poses while integrating high-dimensional semantic features from vision foundation models into 3D Gaussians.
  • Real-time performance is achieved via innovations such as an online Vector Quantization module, GPU-accelerated grid sampling, and a highly parallelized pipeline design.
  • X-GS enables the integration of semantic 3D Gaussian data with vision-language models through its X-GS-Thinker component, facilitating downstream multimodal tasks like object detection and zero-shot caption generation.
  • Experimental results demonstrate the framework’s efficacy, efficiency, and new multimodal capabilities in real-world datasets, potentially advancing embodied AI tasks.

Computer Science > Computer Vision and Pattern Recognition

arXiv:2603.09632 (cs)
[Submitted on 10 Mar 2026]

Title:X-GS: An Extensible Open Framework Unifying 3DGS Architectures with Downstream Multimodal Models

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Abstract:3D Gaussian Splatting (3DGS) has emerged as a powerful technique for novel view synthesis, subsequently extending into numerous spatial AI applications. However, most existing 3DGS methods are isolated, focusing on specific domains such as online SLAM, semantic enrichment, or 3DGS for unposed images. In this paper, we introduce X-GS, an extensible open framework that unifies a broad range of techniques to enable real-time 3DGS-based online SLAM enriched with semantics, bridging the gap to downstream multimodal models. At the core of X-GS is a highly efficient pipeline called X-GS-Perceiver, capable of taking unposed RGB (or optionally RGB-D) video streams as input to co-optimize geometry and poses, and distill high-dimensional semantic features from vision foundation models into the 3D Gaussians. We achieve real-time performance through a novel online Vector Quantization (VQ) module, a GPU-accelerated grid-sampling scheme, and a highly parallelized pipeline design. The semantic 3D Gaussians can then be utilized by vision-language models within the X-GS-Thinker component, enabling downstream tasks such as object detection, zero-shot caption generation, and potentially embodied tasks. Experimental results on real-world datasets showcase the efficacy, efficiency, and newly unlocked multimodal capabilities of the X-GS framework.
Subjects: Computer Vision and Pattern Recognition (cs.CV); Computation and Language (cs.CL)
Cite as: arXiv:2603.09632 [cs.CV]
  (or arXiv:2603.09632v1 [cs.CV] for this version)
  https://doi.org/10.48550/arXiv.2603.09632
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arXiv-issued DOI via DataCite

Submission history

From: Yueen Ma [view email]
[v1] Tue, 10 Mar 2026 13:10:18 UTC (1,580 KB)
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