Towards Automated Chicken Deboning via Learning-based Dynamically-Adaptive 6-DoF Multi-Material Cutting

arXiv cs.RO / 3/30/2026

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Key Points

  • The paper presents a learning-based, reactive force-feedback cutting approach that uses full 6-DoF knife control to debone chicken shoulders through a deformable, partially occluded, multi-material joint while avoiding bone contact.
  • It contributes an open-source multi-material cutting simulator (with coupling, fracture, and cutting force modeling) and a reusable physical testbed that emulates the chicken shoulder using rigid “bone” spheres embedded in a softer block.
  • A residual reinforcement learning policy with discretized force observations and domain randomization is trained to adapt a nominal trajectory and is deployed for robust zero-shot sim-to-real transfer.
  • Experiments report reliable performance on real chicken shoulders, with up to a 4x improvement over open-loop baselines in success rate and reduced bone/cartilage contact, highlighting the importance of force feedback for safe cutting.
  • The work is positioned as both systems-level (simulator + testbed) and algorithmic (residual RL + force-feedback control), with a published project website for resources.

Abstract

Automating chicken shoulder deboning requires precise 6-DoF cutting through a partially occluded, deformable, multi-material joint, since contact with the bones presents serious health and safety risks. Our work makes both systems-level and algorithmic contributions to train and deploy a reactive force-feedback cutting policy that dynamically adapts a nominal trajectory and enables full 6-DoF knife control to traverse the narrow joint gap while avoiding contact with the bones. First, we introduce an open-source custom-built simulator for multi-material cutting that models coupling, fracture, and cutting forces, and supports reinforcement learning, enabling efficient training and rapid prototyping. Second, we design a reusable physical testbed to emulate the chicken shoulder: two rigid "bone" spheres with controllable pose embedded in a softer block, enabling rigorous and repeatable evaluation while preserving essential multi-material characteristics of the target problem. Third, we train and deploy a residual RL policy, with discretized force observations and domain randomization, enabling robust zero-shot sim-to-real transfer and the first demonstration of a learned policy that debones a real chicken shoulder. Our experiments in our simulator, on our physical testbed, and on real chicken shoulders show that our learned policy reliably navigates the joint gap and reduces undesired bone/cartilage contact, resulting in up to a 4x improvement over existing open-loop cutting baselines in terms of success rate and bone avoidance. Our results also illustrate the necessity of force feedback for safe and effective multi-material cutting. The project website is at https://hal-zhaodong-yang.github.io/MultiMaterialWebsite/.