Softmax-GS: Generalized Gaussians Learning When to Blend or Bound
arXiv cs.CV / 5/1/2026
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Key Points
- The paper introduces Softmax-GS, a new method for 3D Gaussian Splatting that tackles artifacts caused by overlapping Gaussians and inconsistencies across views.
- Softmax-GS uses a softmax-based “competition” mechanism in overlapping regions, controlled by learnable parameters, to transition smoothly between color blending and sharp boundary preservation.
- The proposed formulation is designed to be order-invariant for any two overlapping Gaussians and keeps the output transmittance consistent regardless of the amount of overlap, avoiding rendering discontinuities.
- Experiments include ablations on simple geometries to validate each component and benchmark evaluations showing state-of-the-art results with improved reconstruction quality and parameter efficiency.
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