GameplayQA: A Benchmarking Framework for Decision-Dense POV-Synced Multi-Video Understanding of 3D Virtual Agents
arXiv cs.CL / 3/26/2026
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Key Points
- The paper introduces GameplayQA, a benchmarking framework for evaluating how multimodal/agentic models perceive and reason over decision-dense, first-person, multi-video 3D gameplay involving multiple agents.
- It provides dense, time-synchronized annotations (at 1.22 labels/second) using a triadic decomposition of Self, Other Agents, and the World, and derives 2.4K diagnostic QA pairs across three cognitive-complexity levels.
- The benchmark includes a distractor taxonomy designed to pinpoint specific hallucination modes, enabling more fine-grained error analysis than prior benchmarks.
- Experiments with frontier MLLMs show a substantial performance gap versus humans, especially on temporal and cross-video grounding, agent-role attribution, and coping with high “decision density.”
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