Part-Level 3D Gaussian Vehicle Generation with Joint and Hinge Axis Estimation
arXiv cs.AI / 4/8/2026
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Key Points
- The paper argues that autonomous-driving simulation needs part-level articulation rather than treating vehicles as rigid assets, because real-world perception increasingly relies on dynamics like wheel steering and door opening.
- It proposes a generative framework that creates an animatable 3D Gaussian vehicle from a single image or sparse multi-view inputs, explicitly targeting faithful part behavior during animation.
- To address distortions at part boundaries, the method adds a part-edge refinement module that enforces exclusive Gaussian ownership among parts.
- Because segmentation outputs don’t provide motion parameters, the framework includes a kinematic reasoning head that predicts joint positions and hinge axes for movable components.
- Overall, the approach bridges static 3D asset generation and kinematics-aware simulation by producing models that are both part-aware and motion-parameterizable.
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